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CONCEPT ARTIST / CONCEPT DESIGNER (CONTRACT) - REMOTE

Updated: 4 days ago


Concept Artist / Concept Designer (Contract)

Job Description

Join us at Legion Studios as we work on our debut title backed by a major upcoming publisher.

We are currently working on Covenant; a First-Person Melee / Shooter RPG set in a Dark Fantasy world; weaving strong gameplay, immersive worlds, and compelling narratives to capture the imagination of our players in both multiplayer and single-player modes.

We are in search of talented and passionate developers driven by an unwavering commitment

to unveil the next gaming pillar. Joining our team will allow you to have a significant impact on the projects we work on, and we are looking for self-motivated team members with a strong work ethic.


Below is what you would be responsible for here at Legion Studios.


Responsibilities

  • Collaborate closely with the core team, game designers, and stakeholders to conceptualize and iterate on designs that support the overall project vision.

  • Create character, prop, story beats, weapon, VFX, and environment concepts with a strong understanding of artistic style, narrative needs, and overall project vision.

  • Produce polished visuals for marketing and sales purposes

  • Prioritizing tasks and managing time to meet content scheduling requirements.

  • Creating consistent UI and in-game graphical assets to be used in the player HUD, menus, and as world accents.


Requirements


  • An outstanding portfolio that showcases your artistic ability and imagination.

  • Expertise in designing characters, VFX, weapons and/or environments from loose exploration sketches to fully rendered concepts.

  • Excellent sketching abilities for quick conceptualization

  • Excellent traditional artistic skills with a strong grasp of composition, anatomy, color theory, perspective, lighting, environment, architectural, character, costume and graphic design

  • Strong understanding of mythology, fantasy, religion, history, and various painting styles.

  • Strong understanding of visual language - texture, color, dimension, scale, perspective, shade, composition, depth of field, proportion, spatial awareness, etc.

  • Good communication skills, ability to explain concepts and support artistic choices.

  • High proficiency in industry-standard 2D software (e.g. Photoshop, Illustrator, After Effects) Familiarity with 3D tools (e.g. Maya, ZBrush, 3DS Max).

  • Be self-sufficient and self-motivated, can perform duties with little oversight and can also work collaboratively with other departments and leads

  • Deep understanding of various eras of architecture throughout different time periods.

  • Be passionate.


Bonus experience

  • Willingness to learn/research other systems and tools

  • Additional 3D skills

  • Skybox / HDRI Creation

HOW TO APPLY

When applying, please add the position you are applying to in the subject line of the email. For example "Senior Gameplay Engineer Application - (My Name)". 


Please be sure to include all relevant portfolios, resumes, and materials. 

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​© 2023 Legion Studios Inc.

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